I am a second-year PhD student in Computer Science at the University of Southern California,
advised by Prof. Daniel Seita.
I completed my undergraduate studies at USC, double majoring in Computer Science and Applied & Computational Mathematics (ACMA).
I work on multi-functional, contact-rich dexterous manipulation and the multi-modal sensing it requires.
My methods impose explicit task structure on learned policies, drawing on model-based estimation and control
where reliable state or safe execution is needed, and I validate them on real robots.
A controlled study of when vision alone stops being enough for dexterous grasping in clutter. Sweeping five scene conditions of increasing occlusion and confinement charts a widening vision–interaction gap, and shows contact wrench and taxel sensing to be complementary rather than redundant.
Sample-efficient dexterous manipulation via retrieve-align-execute over object-centric skills. Achieves 66% success on concurrent multi-stage tasks with 3–4 demos per object, outperforming diffusion policy baselines by 2–3×.
Multi-phase RL with a displacement-based state representation for singulating target objects in clutter using a 16-DOF Allegro Hand. Demonstrates strong sim-to-real transfer and outperforms baselines in packed-environment tasks.
Reinforcement learning pipeline for sim-to-real in-hand cube rotation using a LEAP Hand. Features asymmetric actor-critic training, curriculum learning, and domain randomization for robust real-world transfer.